1.The creation and exploitation of a work instrument 'displacement maps' 2.The
visualization of the created landscape 'light-topography' 3. The dynamic conception
of light throughout time 'light-urbanism'. The animation outlines the possibilities
of light, displaying light not as a static material but as a dynamic substance.
First, the grid deformations correspond to the variations of luminous intensity,
secondly, it shows the variations of intensity according to time, the various
cycles of activity (ex: the stadium during a soccer game…) and thirdly, it shows
the contrast between a work on colors on the site and the existing 'orange fog'.