<<< shifting from a transparent to specular space according to video games development from a bi-dimensional medium, 'pixel', to a hyperspace medium, 'mapping'.
The map : The map forms an information surface printed onto the floor crossed by 5 transversal thematic circuits dedicated to the subject of: avatar, interface, generation x, artificial intelligent and networks. Each circuit is constituted by artists, scientific…. implanted in isolated spaces, boxes, throughout the map. The installation offers a transversal lecture of video game culture in a chronological, thematic or intertextual manner.>>>