<<<The membranes : The folded plastic fabrics structure the space in a liquid manner combining a linear and chronological space, the action corridors, with intertextual flows, the time shapes.

The 'play-.stations' : The different videogames are exposed on flat screens that get fold until they turn into closed spaces, this passage correspond to the shift from a binary medium (pixel) to an hyperspace (texture and mapping). The superposition of the time layers , the membranes and the 'playstations' produce a space of exploration and acted perception fusing simulated realities within a concrete space.